The other side is expressed in The New Zealand Project, by Oxford-based writer Max Harris. Harris’s book argues that neoliberalism has failed New Zealand, turning it into a society in which individual interests are rewarded and politicians have become economic managers rather than social visionaries. Harris proposes that our future depends on embracing care, creativity, and community, so that we create a fairer country through the processes of redistribution, collectivism and decolonisation.
The Founder’s Paradox explores these competing utopian visions, using the language and logic of board games. The Thiel/Sovereign Individual worldview is examined in “world-building” fantasy games in which heroes must accumulate resources, complete quests and eliminate their enemies. Harris’s ideas are put into play via games that involve physical dexterity and a certain amount of cooperation – Twister, and Giant Jenga. A version of The Game of Life, in which players face several forks in the road, bridges the two: giving players the chance to choose between the path of collective action, or press on towards individual sovereignty.